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-
- Title : chase21a
- Filename : chase21a.wad
- Author : Thomas E. Davis
- Email Address : tdavis@garnet.acns.fsu.edu
-
- Description:
- This is a big and somewhat simple deathmatch wad (only a few tricks
- and traps). It is made up of all the things I value in a deathmatch
- wad. All the weapons are present, and they are spread out. The more
- powerful the weapon, the harder it is to aquire. I strategically placed
- each item for the new "altdeath" option with Doom 1.4 and above. If you
- play without this option, you will have nothing but weapons to pick up
- after the first few minutes of play.
- In honor of one of my favorite wads (halls1-9), I have included a
- cage. However, the person in the cage is able to see out and defend
- himself... at least until he runs out of ammo or gets fragged.
- The lmp was recorded from my (indigo) point of view. We made it
- before I added the exit, so the ending is a little abrupt. Nonetheless,
- it's a fairly long show. Enjoy!
-
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-
- * Play Information *
-
- Episode and Level # : E2M1
- Single Player : Nope
- Cooperative 2-4 Player : YES!
- Deathmatch 2-4 Player : YES!
- Difficulty Settings : Nope (be a man, use skill 4)
- New Sounds : Nope
- New Graphics : Nope
- New Music : Nope
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch.
- Editor(s) used : DOOMCAD, DMGRAPH, and BSP.
- Known Bugs : None.
-
- * Permissions *
-
- Please don't screw with this wad.
-
- * Where to get this WAD *
-
- FTP site: infant2.sphs.indiana.edu
-
- * Acknowledgements *
-
- Special thanks to Mike Webster (mlw2834@gold.acns.fsu.edu) for helping me test
- play this wad and record our game.
-
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